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DOLL HOUSE The Doll Model

Dollhouse is a synthesis project developed at NAD UQAC.
Dollhouse is a puzzle game where you play as a doll constantly preyed upon by the piercing gaze and punishing hand of her creator. Using clues left behind by other dolls now turned to stone, you must find a way to escape your dollhouse, playing your role whenever you are being watched, before losing the little control you still have over your own body.
On this project, I was responsible for the main character. I built her base mesh, textured her and produced concepts that guided her final design. Her outfit was inspired by Victorian fashion.

The Doll render

The Doll render

The doll wiremesh, base color, normal, Metalness, Roughness maps

The doll wiremesh, base color, normal, Metalness, Roughness maps

The Doll T pose Render

The Doll T pose Render

The Doll highres Zbrush

The Doll highres Zbrush

The Doll concept made by me

The Doll concept made by me

In game screenshot

In game screenshot