Recent graduate from NAD UQAC (École des arts numériques, de l'animation et du design) specializing in 3D character art and generalist production for video games. Experienced in the full asset pipeline from concept to final mesh, with hands-on exposure to game design through an internship at No Loading Games. Two-time participant in the Ubisoft Game Lab, nominated for Best Game Design. Passionate about bringing compelling characters to life and eager to contribute to a creative team.
I thrive in collaborative environments and am constantly seeking to refine my craft through hands-on experience and feedback.
I am actively seeking internship opportunities where I can contribute my skills, learn from industry professionals, and grow in a dynamic creative setting.
Feel free to connect or reach out if you are looking for a dedicated, passionate artist to join your team!