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DOLL HOUSE The Creator Model

Dollhouse is a synthesis project developed at NAD UQAC.
Dollhouse is a puzzle game where you play as a doll constantly preyed upon by the piercing gaze and punishing hand of her creator. Using clues left behind by other dolls now turned to stone, you must find a way to escape your dollhouse, playing your role whenever you are being watched, before losing the little control you still have over your own body.
On this project, I was responsible for the main antagonist. I handled his base mesh, sculpt, and texturing, and was in charge of his final design. He serves as an allegory for patriarchy, an ever-watching presence reduced to little more than a mass of skin and eyes, devoid of any other defining feature. Always observing, never seen in full.

The Creator Render

The Creator Render

The Creator Wireframe, Base Color, Normal, Metalness and Rougness maps

The Creator Wireframe, Base Color, Normal, Metalness and Rougness maps

The Creator Arm Render,Wireframe, Base Color, Normal, Metalness and Rougness maps

The Creator Arm Render,Wireframe, Base Color, Normal, Metalness and Rougness maps

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