Frost Storm Spell VFX created in Unreal Engine 5 using the Niagara System.
This effect is built as a modular system, progressing through multiple phases: a summoning circle, core charge-up, ice shard burst, and a persistent snow storm. Each stage is handled by separate emitters to maintain clarity, control, and scalability.
The focus was on combining strong visual readability with atmospheric elements such as wind-driven snow, swirling clouds, decals, and sharp ice impacts, all optimized for real-time gameplay use.
Snow storm spell VFX made on Unreal 5